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Left 4 Dead 2 / Game

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IGN 360: Best Online Multiplayer Game 2008". IGN. Archived from the original on December 23, 2008 . Retrieved December 20, 2008. McWhertor, Michael (March 8, 2017). "Left 4 Dead crossover comes to Dead by Daylight today". Polygon. Archived from the original on May 3, 2021 . Retrieved May 3, 2021. McWhertor, Michael (February 11, 2010). "Left 4 Dead 2's "The Passing" Coming March, Followed By Comic, More L4D DLC". Kotaku. Archived from the original on November 21, 2018 . Retrieved February 11, 2010.

Grayson, Nathan (2009-10-29). "Left 4 Dead 2 PC demo off to a shambling start". VG247. Archived from the original on 2012-04-03 . Retrieved 2009-10-29. Valve released a server patch in December 2008 to stop players on Xbox Live from using PC-style cheats. [61] A spokesman from Valve said, "The fix is designed to halt the cheating behavior on the dedicated servers, which accounts for the majority of the co-op and versus modes of play." [62] After release [ edit ] Rigney, Ryan (2009-06-19). "Real Valve Fans Form L4D2 Enthusiast Group". Cinema Blend. Archived from the original on 2012-10-03 . Retrieved 2009-06-22.

Valve. Left 4 Dead 2 (2.1.0.7ed.). Valve. Level/area: Dark Carnival, Stages 2-5. Coach: [when the group encounters Clown Infected] That clown's attractin' zombies! Scavenge: a new 4-on-4 mode that requires the Survivor players to collect and use as many fuel cans scattered about a level to fill up a power generator, while the Infected players attempt to stop them. [15]

Left 4 Dead 2 Interview: Chet Faliszek - Gamespot". YouTube. at 1:24. Archived from the original on 2021-11-07. a b "Left 4 Dead 2 Beta is out of Beta!". Valve. 2013-07-02. Archived from the original on 2013-08-01 . Retrieved 2013-08-06. a b Tuttle, Will (November 17, 2008). "Left 4 Dead Review". GameSpy. Archived from the original on September 30, 2013 . Retrieved November 18, 2008. Left 4 Dead E3 2007 Preshow First Impressions". GameSpot. July 11, 2007. Archived from the original on April 15, 2009 . Retrieved November 21, 2008. Valve. Left 4 Dead 2 (2.1.0.7ed.). Valve. Level/area: Any. [When a Survivor is trapped in a Rescue Closet]Left 4 Dead 2 also features a Realism mode, which can be enabled at any difficulty for either Campaign or Versus. This mode removes some of the video-game aspects from the gameplay: Survivors cannot see each other's silhouettes, and dead teammates can only be revived with defibrillators and will not respawn later in the level. [16] Weapons and other items will only glow when the player is within a few feet, forcing the players to search the levels more thoroughly. Headshots to enemies deal more damage, whereas limb or body shots require more shots. [17] In addition, the Witch enemy can kill any Survivor she would have normally incapacitated (on difficulties other than Easy). Designed to force players to work closely together and rely on voice communication, Valve created Realism mode to give players a way "to be challenged as a team" without having to increase the difficulty level of the game. [16] Left 4 Dead Crash Course Available Sept 29 - L4D1 DLC2 Expands Award-Winning Game". Store.steampowered.com. September 23, 2009. Archived from the original on March 5, 2019 . Retrieved February 25, 2012.

a b c d "Interview with Valve's Chet Faliszek". Official Xbox Magazine UK. 2010-01-12. Archived from the original on 2012-04-15 . Retrieved 2010-01-17. The Xbox 360 version of the game was noted at launch for having serious issues with lag and slowdown in online game modes, the majority coming from using the game's dedicated servers. According to Valve, these problems were due to an unexpectedly huge number of players online on Xbox LIVE. [147] It was shortly fixed after release by a server infrastructure change and adding new dedicated servers. [147] Sales [ edit ] Left 4 Dead (Game of the Year Edition)". IGN. Archived from the original on February 16, 2009 . Retrieved April 24, 2009. IGN PC: Best Multiplayer Game 2008". IGN. Archived from the original on December 20, 2008 . Retrieved December 20, 2008. A far simpler version of the A.I. Director was previously used for some key battles in Half-Life 2: Episode Two. [21] Valve is looking for ways to apply the Director in their future games to make pacing and difficulty more dynamic. [22] Game modes [ edit ]

As in the first game, there are special Infected whose mutations grant them special abilities that make them highly dangerous, which act as bosses. The presence of such Infected nearby is hinted at by sound effects or musical cues unique to each type. The five Special Infected from the first game return in Left 4 Dead 2, some with modified behavior and skin models: Yin-Poole, Wesley (2008-10-09). "Valve details post Left 4 Dead launch plans". Videogamer.com. Archived from the original on 2012-04-18 . Retrieved 2009-06-04. Left 4 Dead is a 2008 first-person shooter game developed by Valve South and published by Valve. It was originally released for Microsoft Windows and Xbox 360 in November 2008 and for Mac OS X in October 2010, and is the first title in the Left 4 Dead series. Set during the aftermath of a zombie outbreak on the East Coast of the United States, the game pits its four protagonists, dubbed the "Survivors", against hordes of the infected.

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